Early arcade games had different genres of input methods (such as: buttons, paddles, steering wheels, joysticks, pedals). The arcade version of Missile Command used a giant trackball to move around your cursor, which would direct and range the March 19, 2017
Atari 2600 - Missile Command
Early arcade games had different genres of input methods (such as: buttons, paddles, steering wheels, joysticks, pedals). The arcade version of Missile Command used a giant trackball to move around your cursor, which would direct and range the
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